Throughout the Six Ages, your clan will worship many different gods. Proper worship of the gods is critical for the practice of magic. Worshiping the gods through sacrifice and the construction of temples allows you to gain blessings, while performing Otherworld rituals allows you to seek powerful boons from the gods directly.
Ride Like The WindEdit
In the Storm Age, the gods exist as much in the physical world as they do in the Otherworld, and it is sometimes possible to interact with them in person.
- Yelm, the Bright Emperor. Once the God of the Sun and ruler of the gods, now slain by Orlanth.
- Elmal, God of the Sun and son of Yelm. The chief god of the Riders. (Ring presence gives another war point slot)
- Nyalda, the Earth Mother and bride of Elmal. The chief goddess of the Riders. (Ring presence gives another fields point slot)
- Hyalor, the first rider. Once a mortal man, and ancestor of the Hyalorings.
- Gamari, the Horse Goddess.
- Osara, the Flame Sister. Patron of female warriors. Daughter of Elmal. (Ring presence gives another war point slot)
- Zarlen, the Bright-Tailed Wanderer. Patron of explorers. Son of Elmal.
- Busenari, the Cow Mother. Daughter of Nyalda. (Ring presence gives another pastures point slot)
- Uryarda, the Goat Mother. Daughter of Nyalda
- Pela, the Barley Mother. Daughter of Nyalda.
- Inilla, Goddess of Foraging. Daughter of Nyalda.
- Dostal, God of the Hunt. Husband of Inilla.
- Ekarna, Goddess of Trade.
- Erissa, Goddess of Healing.
- Relandar, God of Wisdom. (Ring presence gives another diplomacy point slot)
- Buseryan, the Sky Watcher.
- Shella, the Rain Goddess.
- Tepekos, the Smith.
Some Rider clans will also adopt the worship of Cenala during the course of the game.
The Wheels largely worship the same gods as the Riders, but do not worship Hyalor, and regard such worship as blasphemous and heretical.
The Rams worship the gods of the middle air, enemies of the gods of the sky.